Tuesday, March 31, 2009

Voyager UVing

You can never be too anal about your UV maps. My plans for this model require a huge texture map, so proper layout is crucial. This task is made sooooooo much easier with DannyUVTools. Learning to use this very smart tool has made UVing almost enjoyable. Almost.

Made the windows three times larger so I can squeeze in a lot of detail. Same with the background for the deflector dish.

1 comment:

Anonymous said...

Cool.